Swarm of Bats – 13th Age
A swarming tide of wings, claws and teeth surrounds you, hungry for blood.
For all swarms
All swarms have the following two abilities.
Writhing mass: The swarm is immune to opportunity attacks. Pesky vermin: The swarm only takes 1d3 damage from melee and ranged attacks.
2nd level spoiler (Beast) Initiative: +7 Vulnerability: fire HP: 50 AC: 16 PD: 16 MD: 12
Blinding frenzy: When an enemy starts its turn engaged with or becomes engaged with the swarm they become hampered. Swooping assault: On its turn, the bat swarm inflicts 2d4+2 damage to any enemy it is engaged with.